an entry for the TeenyTiny DragonRuby MiniGameJam

I've put a web version up for convenience, but performance will vary (and I'll look into optimizing it).  Ideally it'll run at 60 FPS.  As for the gameplay, just left-click to find the hidden targets (or hold left-click for an easier time)

Also, there is no internal volume control, so try starting out with your volume lowered.

Here's a link to the game jam: https://itch.io/jam/teenytiny-dragonruby-minigamejam-2020

And here's a link to the game's entry in the jam, which has a separate comment stream if you're curious: https://itch.io/jam/teenytiny-dragonruby-minigamejam-2020/rate/770579

And here's the source code for Cloud Miner: https://github.com/phasefx/dragonruby/tree/cloud_miner

Download

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Click download now to get access to the following files:

cloud-miner-linux-amd64.bin 31 MB
cloud-miner-linux-amd64.zip 29 MB
cloud-miner-linux-raspberrypi.bin 31 MB
cloud-miner-linux-raspberrypi.zip 29 MB
cloud-miner-android.apk 43 MB
cloud-miner-oculusquest.apk 33 MB
cloud-miner-macos.zip 30 MB
cloud-miner-windows-amd64.exe 31 MB
cloud-miner-windows-amd64.zip 29 MB

Comments

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The sounds were a little loud, but really atmospheric! This game would be great with a music soundtrack. The square levels were the hardest ones for me to see the * symbols. You can really zen out while playing this, so it's very relaxing.

(+1)

Thanks!  At the time the engine didn't have direct support for volume control, but it does now, so I need to revisit it.

This is a great time-killer. I appreciate the counter up top that says how many more targets I need to find, though there are times that I don't really know if I'm really looking for something, so I just flail my mouse around and hope to hear a sound.

Thanks!  When a target gets obscured by text, those are the most difficult for me. :)

Congratulations on making the first entry for the TeenyTiny DragonRuby MiniGameJam! Nice game!

thanks!